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Mani Mod Commands for Counter Strike Source Game Servers

Mani Mod Commands

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Order a Counter-Strike Source Server


If you cant find an answer to your Mani Mod Admin Plugin question here, ask the Counter-Strike community by posting on the:
Counter-Strike Mani Mod Forums

Below is a table of most of the commands accessible by the plug-in.

If you are unsure of the parameters for a command, type the command by itself and it will tell you the required parameters needed.

If you use a command in chat mode, you must put a '@' symbol in front, e.g. @ma_banip "192.168.0.1".

If you have the cvar mani_use_ma_in_say_command set to 0 then you don't have to put ma_ in front of the chat commands, e.g you can use @slap mani or @ma_slap mani.


Command Description Server Console Client Console In Game chat
ma_aban_name <a player name> <ban time> Adds a players name to the autokick_name.txt list. When a player then joins with that name, they are automatically banned Yes Yes Yes
ma_aban_pname <a partial player name> <ban time> Adds a partial name to the autokick_pname.txt list. When a player then joins with a name that has a partial match to the added pname, they are automatically banned Yes Yes Yes
ma_admingroups Shows information on the admin group restrictions Yes Yes No
ma_admins Shows information on the admins and their restrictions Yes Yes No
ma_akick_ip <ip address> Adds an ip address to the autokick_ip.txt list. When a player then joins with an ip address that has a match to the added ip address, they are automatically kicked Yes Yes Yes
ma_akick_name <a player name> Adds a players name to the autokick_name.txt list. When a player then joins with that name, they are automatically kicked Yes Yes Yes
ma_akick_pname <a partial player name> Adds a partial name to the autokick_pname.txt list. When a player then joins with a name that has a partial match to the added pname, they are automatically kicked Yes Yes Yes
ma_akick_steam <steam id> Adds a steam id to the autokick_steam.txt list. When a player then joins with a steam that has a match to the added steam id, they are automatically kicked Yes Yes Yes
ma_ashow_ip Shows the current status of the autokick_ip.txt file contents Yes Yes No
ma_ashow_name Shows the current status of the autokick_name.txt file contents Yes Yes No
ma_ashow_pname Shows the current status of the autokick_pname.txt file contents Yes Yes No
ma_ashow_steam Shows the current status of the autokick_steam.txt file contents Yes Yes No
ma_balance Balances teams to within mp_limitteams Yes Yes Yes
ma_ban <player name, partial player name, steam id or user id> <ban time> Bans a player by steam id, with optional ban time, if no ban time is specified then it is assumed to be a permanent ban Yes Yes Yes
ma_banip <player name, partial player name, steam id or user id> <ban time> Bans a player by ip address, with optional ban time, if no ban time is specified then it is assumed to be a permanent ban Yes Yes Yes
ma_beacon <player name, partial player name, steam id or user id> <1|0> Turns player into a beacon Yes Yes Yes
ma_blind <player name, partial player name, steam id or user id> <blind amount> Blinds a player on the server with a specified blindness ranging from 0-255. Yes Yes Yes
ma_browse <url> Opens a web browser window in the game at the web address that you supply No No Yes
ma_burn <player name, partial player name, steam id or user id> Sets fire to a player for 30 seconds Yes Yes Yes
ma_cexec <player name, partial player name, steam id or user id> <client command> Runs a command as though it were being run from the target player's machine Yes Yes Yes
ma_cexec_all <client command> Runs a client command on all players on the server Yes Yes Yes
ma_cexec_ct <client command> Runs a client command on all ct players on the server Yes Yes Yes
ma_cexec_spec <client command> Runs a client command on all spectators on the server Yes Yes Yes
ma_cexec_t <client command> Runs a client command on all t players on the server Yes Yes Yes
ma_chat <message> As admin this sends a message to all admins on the server. In game the command is @ <message> in team say mode. There must be a space between @ and your message Yes Yes Yes
ma_color <player name | partial name | user id | steam id> <red 0-255> <blue 0-255> <green 0-255> <alpha 0-255>
ma_color <player name | partial name | user id | steam id> <red 0-255> <blue 0-255> <green 0-255> <alpha 0-255>
Changes the colour of a player Yes Yes Yes
ma_csay <message> As admin this sends a message to all players on the server that will appear in the center of the screen. In game the command is @@@ <message> in all talk mode. There must be a space between @@@ and your message. If run from the server console, the (ADMIN) part of the message is not displayed. Yes Yes Yes
ma_decal <Decal Name from decallist.txt> If you have a valid decal in the list it will spray that decal permanently on the object. Not all objects can be sprayed on.
The command will also provide coordinates of the entity that was sprayed on in the console. These can be copied and pasted directly into mapadverts.txt
Yes Yes Yes
ma_dropc4 Forces the player with the bomb to drop it Yes Yes Yes
ma_drug <player name, partial player name, steam id or user id> <1|0> Changes a players z axis view every 1.5 seconds, run the command again to stop the punishment for a player Yes Yes Yes
ma_effect <params> This is primarily for Matties Event Script writers. See here on details on how to use this Yes No No
ma_explode Creates an explosion effect with sound at your current location when alive or dead No Yes No
ma_firebomb <player name, partial player name, steam id or user id> <1|0> Turns them into a walking fire bomb No Yes Yes
ma_forcegametype Used to force the plugin to re-configure itself for the current game mod
For use in conjunction with the source mod compatibilty gametypes.txt config file
Yes No No
ma_freeze <player name, partial player name, steam id or user id> <1|0> Freezes or un-freezes a player on the server with so they can't move. When they fire their weapon it drops out of their hands. Yes Yes Yes
ma_freezebomb <player name, partial player name, steam id or user id> <1|0> Turns them into a walking freeze bomb No Yes Yes
ma_game Shows the current game description
For use in conjunction with the source mod compatibilty gametypes.txt config file
Yes No No
ma_gimp <player name, partial player name, steam id or user id> <1|0> Turns the player into a gimp and changes their name to one set in gimpphrase.txt Yes Yes Yes
ma_give <player name | partial name | user id | steam id> <weapon name> Gives a player the specified weapon Yes Yes Yes
ma_giveammo <player name | partial name | user id | steam id> <weapon slot> <Primary fire type ammo = 1, alternate fire type ammo = 0> <amount of ammo> <Give ammo noise, 1 = no noise, 0 = noise> Gives a player the specified ammo Yes Yes Yes
ma_givecash <player name | partial name | user id | steam id> <cash amount to add> Adds cash to a players cash level Yes Yes Yes
ma_givecash #all 16000 Gives all players 16000 cash Yes Yes Yes
ma_givecashp <player name | partial name | user id | steam id> <cash amount to add> Adds X percent onto a players cash level Yes Yes Yes
ma_givehealth <player name | partial name | user id | steam id> <health> Increase the players health by the specified amount Yes Yes Yes
ma_givehealthp <player name | partial name | user id | steam id> <percentage to give> Increase the players health by the specified percentage Yes Yes Yes
ma_help Shows most of the commands you can run from the server console/client console/in game chat. Yes Yes No
ma_immunity Shows information on the users that are immune Yes Yes No
ma_immunity groups Shows information on the immunity groups Yes Yes No
ma_kick <player name, partial player name, steam id or user id> Kicks a player from the server Yes Yes Yes
ma_knives Sets restriction so only knives are allowed Yes Yes Yes
ma_map <map name> Change to a new map Yes Yes Yes
ma_mapcycle Shows what the plug-in thinks is in the mapcycle.txt file Yes Yes No
ma_maplist Shows what the plug-in thinks is in the maplist.txt file Yes Yes No
ma_msay <time> <player name, partial player name, steam id or user id> <message> This displays an AMX style box with your message in it. The time parameter is the number of seconds the box is shown for, a time of 0 is infinite. The message can have line breaks denoted by using a \n in the message Yes No No
ma_mute <player name, partial player name, steam id or user id> <1|0> Mutes a player Yes Yes Yes
ma_noclip <player name, partial player name, steam id or user id> Places the user in 'no clip' mode where they can fly through objects but still interact with the world. Gives player god mode on CS Source but not on HL2DM Yes Yes Yes
ma_nosnipers Sets restriction so sniper weapons are not allowed Yes Yes Yes
ma_offset <offset> Used to check useful offsets required by the plugin to function
For use in conjunction with the source mod compatibilty gametypes.txt config file
No Yes No
ma_offsetscan <value to look for> <start offset> <end offset> Used to find a particular value within a memory range
For use in conjunction with the source mod compatibilty gametypes.txt config file
No Yes No
ma_pistols Sets restriction so only pistols are allowed Yes Yes Yes
ma_play <sound number or partial sound name> Plays a sound held in the list seen on the admin menu/ma_showsounds. Yes Yes Yes
ma_plranks Shows all players that have a ranks Yes Yes No
ma_postition Gives your current X Y Z coordinates No Yes Yes
ma_psay <player name, partial player name, steam id or user id> <message> As admin this sends a chat message to the specified player. In game the command is @@ <player> <message> in any say mode. There must be a space between @@ and the player name and message Yes Yes Yes
ma_ranks Shows all players in the rank list, regardless of whether they are ranked yet or not Yes Yes No
ma_rates <player name, partial player name, steam id or user id> Show players on server with information about their rate, cl_updaterate and cl_cmdrate settings. Typing ma_rates by itself brings back all users Yes Yes No
ma_rcon <rcon command> Runs a rcon command as though you were logged in with rcon rights. As a side effect you will not get feedback from the server as to the results of running the command No !! Yes Yes
ma_render <player name | partial name | user id | steam id> <render mode, 0-100> Defines the mode of rendering of a player. See here for details Yes Yes Yes
ma_renderfx <player name | partial name | user id | steam id> <render fx type, 0-100> Defines the type of effect applied to the current render mode. See here for details Yes Yes Yes
ma_restrict <weapon name> < optional number of weapons allowed per team> Restrict a weapon (can be used via rcon script .cfg file too !). An optional parameter can be supplied after the weapon to name to allow only a certain amount of the weapon to be used per team. For example ma_restrict awp 2 will allow only 2 awps per team to be used. Yes Yes Yes
ma_saveloc Saves your current location on the map so you can teleport players to that location. No Yes No
ma_say <message> As admin this sends a message to all players on the server. In game the command is @ <message> in all talk mode. There must be a space between @ and your message Yes Yes Yes
ma_setadminflag <user id of admin on server | steam id of admin in list | name of admin in list> <flag list> Temporarily set/unset admin flags for an admin until the next map

An example would be: - ma_setadminflag 35 "+F+G+L-a"
This would set the admin whos user id is 35 to add the flags F, G and L whilst also removing flag a
Yes Yes Yes
ma_setcash <player name | partial name | user id | steam id> <cash amount to give> Sets a players cash level Yes Yes Yes
ma_sethealth <player name | partial name | user id | steam id> <health> Sets a players health Yes Yes Yes
ma_setnextmap <map name> Sets the next map that will be played in the cycle Yes Yes Yes
ma_setskin <player name, partial player name, steam id or user id> <skin name> Force a player to the specified custom skin Yes Yes Yes
ma_settings Shows your stored player settings, teleport locations and damage settings No Yes No
ma_shotguns Sets restriction so only shotguns are allowed Yes Yes Yes
ma_showrestrict Show all weapons and their restriction statuses Yes Yes No
ma_showsounds Shows all the sounds available for playing Yes Yes No
ma_slap <player name, partial player name, steam id or user id> <optional damage amount> Slaps a player on the server with a specified damage amount, if no damage is specified then 0 damage is assumed Yes Yes Yes
ma_slay <player name, partial player name, steam id or user id> Slays a player on the server if they are alive Yes Yes Yes
ma_spec <player name, partial player name, steam id or user id> Force a player to the spectators Yes Yes Yes
ma_swapteam <player name, partial player name, steam id or user id> Swaps a player to the opposite team Yes Yes Yes
ma_takecash <player name | partial name | user id | steam id> <cash amount to add> Takes cash from a players cash level Yes Yes Yes
ma_takecashp <player name | partial name | user id | steam id> <cash amount to add> Takes X percent from a players cash level Yes Yes Yes
ma_takehealth <player name | partial name | user id | steam id> <health> Decrease the players health by the specified amount Yes Yes Yes
ma_takehealthp <player name | partial name | user id | steam id> <percentage to give> Decrease the players health by the specified percentage Yes Yes Yes
ma_teamindex Shows your current internal team index as a number
For use in conjunction with the source mod compatibilty gametypes.txt config file
No Yes No
ma_teleport <player name, partial player name, steam id or user id> <x> <y> <z> Teleports a player or bot to a previously saved location (see the command ma_saveloc), or to the specified coordinates. You must save a location first on a map before you can teleport a player, unless you specify the coordinates. Yes (only with co-ordinates) Yes Yes
ma_timebomb <player name, partial player name, steam id or user id> <1|0> Turns them into a walking time bomb No Yes Yes
ma_timeleft Shows timeleft on the server console Yes No No
ma_tklist Shows player currently on the tk violations list Yes Yes No
ma_unaban_name <a player name> Removes a banned player name from the autokick_name.txt list. Note this does not unban an already banned player from the server. Yes Yes Yes
ma_unaban_pname <a partial player name> Removes a banned partial name from the autokick_pname.txt list. Note this does not unban an already banned player from the server. Yes Yes Yes
ma_unakick_ip <ip address> Removes an ip address from the autokick_ip.txt list. Yes Yes Yes
ma_unakick_name <a player name> Removes a name that will be auto-kicked from the autokick_name.txt list. Yes Yes Yes
ma_unakick_pname <a partial player name> Removes a partial name that will be auto-kicked from the autokick_pname.txt list. Yes Yes Yes
ma_unakick_steam <steam id> Removes a steam id that will be auto-kicked from the autokick_steam.txt list. Yes Yes Yes
ma_unban <Steam ID or IP Address> Attempts to unban a player from the server by Steam ID or IP Address. Note that you must use “” around the steam id or ip address. Yes Yes Yes
ma_unrestrict <weapon name> Un-restrict a weapon (can be used via rcon script .cfg file too !) Yes Yes Yes
ma_unrestrictall Un-restricts any restricted weapons Yes Yes Yes
ma_users <player name, partial player name, steam id or user id> Shows players on server with information about steam id, ip address, ping etc. Typing ma_users by itself brings back all users Yes Yes No
ma_version Displays the current version of the plug-in Yes Yes No
ma_vote <delay type (“now”, “round”, “end”)> <maps to vote for> Starts a multi map vote. Use the delay type to specify when the result of the vote will be acted upon. You can specify up to 10 maps for voting Yes Yes Yes
ma_voterandom <delay type (“now”, “round”, “end”)> <number of maps> Starts a random map vote. Use the delay type to specify when the result of the vote will be acted upon. You can specify an unlimited number of maps Yes Yes Yes
ma_votecancel Allows admin to cancel an admin/system started vote Yes Yes Yes
ma_voteextend Starts and extend map vote Yes Yes Yes
ma_votemaplist Shows what the plug-in thinks is in the votemaplist.txt file Yes Yes No
ma_votequestion <question title> <question options to vote for> Starts a question vote. Use the first to specify the question, then your answers that you want players to vote for. Yes Yes Yes
ma_votercon <rcon title> <rcon command> Starts a RCON vote. Use the first to specify the title of the vote, use the second to specify the actual rcon command that will be executed if the vote succeeds Yes Yes Yes
ma_war or ma_war <1 | 0> Toggles war mode on and off or if supplied with a parameter of either 0 or 1 can turn it on or off Yes Yes Yes